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Matiks secures $10 million led by General Catalyst, now over $13.5 million

Reported by Newsbytesapp
Oct 26, 2026· 2 min read
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Key Takeaways
  • • Matiks raised $10 million (about Rs 95 crore) in a pre-Series A funding round led by General Catalyst, according to a company statement reported by PTI on October 26, 2026.
  • • The round included participation from Ronnie Screwvala and existing investors Info Edge Ventures, Tanglin Venture Partners and Untitled Ventures, bringing the company's total funding to over $13.5 million.
  • • Proceeds will fund global expansion, new game development, and an AI-powered game-creation engine that lets users build and publish brain games without writing code.
  • • Matiks reported 2.2 million players who completed 48 million games in September 2026, with daily active users more than doubling since June 2026 to over 300,000.
Summary
Social gaming platform Matiks has raised $10 million in a pre-Series A funding round led by General Catalyst, the company said on Monday, October 26, 2026. The round, which values the Indian startup's funding journey at over $13.5 million in total, was also joined by Indian entrepreneur Ronnie Screwvala and existing investors Info Edge Ventures, Tanglin Venture Partners and Untitled Ventures, according to a company statement cited by PTI.

The company said the capital will support its global expansion, accelerate investment in new games and social experiences, and enable the launch of an AI-powered game-creation engine. The tool is designed to let users build and publish their own brain games without writing code. Publisher coverage also noted that the company has 41 full-time employees and plans to expand into new markets.

Founded in 2024, Matiks began as a competitive mental-math game and now offers games across mathematics, memory, logic and puzzles. Formats range from head-to-head duels and daily challenges to casual single-player experiences. According to the company, 2.2 million people played 48 million games on the platform in September 2026. Daily active users have more than doubled since June 2026 to over 300,000, with early engagement emerging in Japan, the United States and South Korea.

Co-founder and CEO Sudhanshu Bhatia said the company aims to make mind sports as culturally relevant as physical sports and esports, giving mental athletes, puzzlers and competitive players greater visibility and recognition. The company positions its platform as an entertainment alternative to other mobile activities.

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Sources

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Newsbytesapp Matiks secures $10 million led by General Catalyst, now over $13.5 million