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Silent Hill: Townfall Performance Benchmark Review - 35 GPUs Tested - Screenshots

Reported by Techpowerup
Sep 24, 2026· 2 min read
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Key Takeaways
  • • TechPowerUp completed comprehensive performance benchmarking of Silent Hill: Townfall across 35 graphics processing units, ranging from NVIDIA RTX 3060 through RTX 5090 and AMD Radeon RX 6750 XT to RX 9070 XT, establishing performance baselines for the Unreal Engine 5–based title.
  • • Top-tier GPUs achieved framerates exceeding 60 FPS at 1440p with Ultra settings; native 4K/Ultra performance remained limited to a single GPU, indicating significant performance stratification across the tested hardware spectrum.
  • • The benchmark evaluation examined graphics quality settings, VRAM utilization, and upscaling technologies including DLSS 5, providing institutional investors with empirical data on GPU capability requirements for contemporary AAA gaming workloads.
  • • Performance analysis identified indoor environment stuttering and frame rate inconsistencies during earlier testing phases, though optimization improvements were documented across driver iterations and DLSS-MFG modular implementations.
  • • DLSS 5 and latency optimization technologies showed measurable improvements, with reported 35% latency reduction in updated RTX 30 series implementations, demonstrating software-level performance enhancements complementary to hardware capabilities.
Summary
TechPowerUp published a comprehensive performance benchmark review of Silent Hill: Townfall, testing the horror title across 35 discrete graphics processing units spanning multiple GPU generations from both NVIDIA and AMD. The testing methodology examined performance across multiple resolution settings and quality presets, with particular focus on how modern graphics cards handle the Unreal Engine 5–based engine's computational demands.

The performance hierarchy established through testing revealed substantial variance across the GPU lineup. At 1440p resolution with Ultra graphics settings, the top five tested GPUs achieved framerates exceeding 60 FPS, representing smooth gameplay performance for demanding workloads. However, native 4K resolution testing with Ultra settings proved substantially more constraining, with only a single graphics card achieving viable performance at that configuration, underscoring the performance ceiling for current-generation consumer hardware.

The benchmark analysis incorporated examination of graphics memory requirements, upscaling technology implementations including DLSS 5, and driver-level optimizations. Testing documented performance inconsistencies during development phases, particularly stuttering behavior and reduced frame rates in indoor environments, though subsequent optimization cycles and driver updates demonstrated measurable improvements. DLSS 5 implementations showed particular promise, with latency reduction measures yielding approximately 35% latency improvements in RTX 30 series configurations through modular graphics technology frameworks.

The comprehensive testing protocol provided empirical performance data across price and performance tiers, establishing reference benchmarks for hardware purchasing decisions within both consumer and enterprise GPU markets. The scope of testing—encompassing 35 discrete GPU configurations—enables granular performance mapping across contemporary graphics architectures, relevant to institutional evaluation of graphics hardware economics and performance-per-watt metrics.

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Techpowerup Silent Hill: Townfall Performance Benchmark Review - 35 GPUs Tested - Screenshots